The chief editor criticises the Spiel des Jahres jury for this year’s selection of light-weight nominees and for muddling things up with yet another special award, ‘Spiel des Jahres plus’, instead of separate family and hobby games awards.
I think that Macao received an unfair review, complaining about the complexity of cards and the tendency for paralysis and loosing the overview of other players’ strategy. The same could be said of many other well-received games…
Last but not least, there is a Dominion-campaign design competition: readers are invited to submit rules for a campaign of 4-8 games that must be thematically bound through some background narrative. The rules must specify which cards are used in each game and how the ownership of some cards or the points obtained in one game influence the succeeding games. The campaign may use any existing Dominion cards, but also other material (dice, meeples, etc.).
The remaining issue’s contents is as follows, with underlined games receiving great reviews: Read more… »