week I was again in Portugal for work. I had intended to go to one of
the weekly Wednesday meetings of the Lisbon Boardgamers, which was not
far from my hotel, but in the end had to skip it. It was a shame,
because from before 6pm to after ...
to the games night this week was again a last minute decision, this time
because I was recovering from a bad cold. Feeling quite OK and eager to
get my Euros back from Matt, as he wasn't able to bring my pre-ordered
Essen, I ...
complaining that the last issue had almost no articles besides reviews,
they're back. The non-reviews are still not enough to change my overall
opinion about the magazine, but this issue is certainly more to my
liking than the previous one.
week I had to delay participation in the game's night to the last
minute, due to a parent's evening. As I arrived I couldn't believe my
eyes: the room was completely packed, with hardly any empty floor space
between tables. I had never seen so many ...
This month's issue has no article on the roots of a game and no portrait of a
game designer or publisher. It confirms the recent trends: the magazine
has too many reviews and too few historical and 'backstage' articles for
week David and Susan suggested a game of
Genoa, and Richard
and I joined them. I had played it only once, in June, and Richard had
never played the game, but he got it immediately and beat us thoroughly.
He drove hard bargains (must be his patent lawyer training ...
not a big fan of cooperative games: my experiences with Shadows over
Camelot, A Touch of Evil, Lord of the Rings, and Battlestar
Galactica were lukewarm. However, I really enjoyed playing Pandemic
with Michael some months ago. The explanation I came up with at the time
was that ...
Last week the second issue of 2010 arrived, with the round-up report of the
Nuremberg Fair, where the year's new games are unveiled. Another copy of
the last issue's Dominion add-on is also included. The issue's
contents is as follows, with underlined games receiving great