Who knows? But thanks to a group of Welsh shepherds and their trained dogs we finally know what electric sheep dream of: Pong! No self-respecting game blog can withhold such valuable information from the gaming community. Fast forward the clip below to 0:45 to see for yourself.
Archives for the year 2009
Tonight, André, Big Nick, Paul B. and I played two games of Ticket to Ride: Europe. André won the first game, Nick the second, both in similar ways: Read more… »
I’m currently taking the pilot (i.e. not public) presentation of Digital worlds: designing games, creating alternative realities, a new 10-week distance learning course about computer games, their history, their economic and cultural impact and their design. As a practical taster of the issues surrounding the design of games, we get to create our own games using GameMaker. Read more… »
The contents of spielbox issue 2/2009 is as follows, underlining the games the reviewers liked most: Read more… »
Today I received my copy of spielbox issue 1/2009, with the following contents: Read more… »
20 November 2008 was another great gaming night! I played 3 different games (not that common, as you know from previous posts), all of them very good (even rarer), and I had the pleasure of winning two of them and coming 2nd in the other (quite astounding!). Interestingly, the three games use similar mechanisms: they are card-driven, and two of them are connection + majority games. Read more… »
On 13 November 2008, Matt brought Le Havre and played with Ben, Manuela and Keith for the whole evening, while Nigel, Ian, Damen, Peter H. played Sword of Rome. Simon and André played Carcassonne: Hunters and Gatherers and then had to wait for Peter C., David, Steve and myself to finish Modern Art.
At that point, we played a game built by Peter C. and Read more… »
Surprisingly, my teenage daughter wanted to play a game with me. She suggested Othello, but when we opened the box… the horror: Read more… »
After 3 weeks of absence, I returned to the game sessions. It was a nice to see two new faces. Moreover, I finally got a chance to play Kontor, a team game, something we don’t play at these sessions: it’s mostly individual competitive games, with the occasional cooperative game thrown in, like Shadows over Camelot.
But first, André, Manuela and I started with a game of No Thanks! while we waited for more players to arrive. It’s the most minimalist game I know: in every turn you have exactly the same binary choice, Read more… »
On 6 November 2008, Nick, Matt, Manuela, Ben and I played In the Year of the Dragon, a favourite of ours, I dare say, after the excellent previous experience. Read more… »